Spell Book
The spells on this page are brought up to 5th edition rules in accordance with the SRD 5.2.1 rules. If there are any inconsistencies or layout issues go to the about us page to find contact information.
Disintegrate
Level: 6 | School: Transmutation
Casting Time: 1 Action
Range: 60 feet
Duration: Instantaneous
Components: V,S,M
Description
You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by Wall of Force. A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a True Resurrection or a Wish spell. This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot-Cube portion of it.
At Higher Levels
The damage increases by 3d6 for each spell slot level above 6.